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Parkour System

Parkour system.png

Project Type: Personal

Software Used: Unity

Languages Used: C#

This project involves developing and implementing controls for activities such as climbing, using handholds, and riding.

The objective of this project was to practice developing third-person gameplay and learn about 3D animations. This required working with animations, 3D models, and creating parkour functions.

Alex Herrera - Game Dev and Level Designer

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